0.93.90—0.93.96 (24.03.2023)
- add:Massive improvement in the dialogue offering system. The player won't have to go through a list of things to offer them to an NPC. Instead, the NPC will tell what he or she would like.
- add:Now the NPC will also indicate in the list which gift he is interested in (assuming the player has it).
- add:Custom upgrade: Fuel Tank (as always, ask a friendly shipyard worker for this improvement).
- add:Custom upgrade: Completely rewritten and improved method, much more interesting and more logical. It will matter which shipyard worker does the upgrade. Pay attention to his/her skill. Note for all custom upgrades: Each subsequent attempt reduces the chances of a successful modification. However, each upgraded part has its own count and does not sum up during the process (e.g., a modified motor has nothing to do with a modified hull or fuel tank and vice versa).
- add:Vox Populi — Pharmacist licence.
- add:Vox Populi — Increased NPCs offer of local specialties (not possible to buy in the market, available only from NPCs).
- add:Expanded NPC Info: What this specific NPC likes (press
I or click on the portrait).
- add:Player can offer also something to bartenders to rise their attitude.
- add:NPCs with a reputation surpassing the player by
50 or more points will not want to talk to him (except for the bartenders).
- add:PERCEPTION attribute increases the chance of starting a conversation with an NPC by
25 points per level. E.g., a player with
perception level 2 can talk to NPCs that surpass his reputation by
100 points (
50 + 2 * 25).
- add:Players with
penalty points are not allowed to dock in certain cities (a proper dialogue from a harbormaster will appear). In details:
- The player won't be allowed to dock in cities with a security level of 70 or higher if he has penalty point(s) and a reputation lower than 250.
- The player will be allowed to dock in conditionally if he has 1 penalty point but his reputation is 250 or greater.
- The player will be allowed to dock in cities with a security level lower than 70 even if he has penalty points.
- Expect this part of the game to be developed further. And Captain, don't forget that your opinion counts in this matter too, as always

- fix:The last fuel digit in the dock wasn't copied during the screen swap and resulted in blinking.
- fix:Eliminated incorrect requester informing the player that "it turned out to be a mere rock" after the mining site expired.
- fix:Cities with a patrolling policeman and a closed police station will not inspect the player (this will be developed further).
- fix:Asking a trader about his origin city would result in learning about his last visited city instead. Now he should tell it correctly.
- fix:"She" would sometimes receive a male portrait.
- fix:Attitude pointer wasn't updated after an NPC changed his attitude during the conversation.
- fix:Other internal fixes and code optimization.