Changelog
Re: Changelog
0.93.57 (13.02.2023)
- fix: If the player had no active contracts, it would show the number of contracts from the city tab instead of zero.
- fix: The previous fix for NPCs tasks made them disappear completely.
- add: Widened clickable area of contracts, tasks, and inventory lists.
- add: Some internal code improvements.
Re: Changelog
0.93.58-0.93.61 (17.02.2023)
- add: Completely rewritten network code with the use of a new Amos BSDSocket plugin freshly developed by John Bintz (AQUABYSS is the first and only one at the moment to use it). EasyLife.library is no longer used and needed (it will be removed from the installation package in the near future).
- add: New connection handler — the game becomes responsive quickly when the connection is lost.
- fix: Reconnection in the in-game menu now works correctly.
- fix: The game client receives only the top 25 players' high-score list (the rest is kept on the server).
- fix: Abdul, a dock worker in Alexandria, had an unassigned shift.
- fix: Some code cleanup.
Re: Changelog
0.93.64 (21.02.2023)
- fix: Eliminated a bug in the network code that would freeze the game in case of slow connections (happened at least with one player but there was a potential to happen more often).
0.93.65 (21.02.2023)
- fix: "Working gears" animation was not enabled when saving the game.
0.93.66—0.93.67 (22.02.2023)
- fix: When offering something in a bar to an NPC with a maximally friendly attitude (but not a friend), the text would say that his/her attitude has increased by <a negative number>.
- fix: "Working gears" animation still didn't work correctly.
- add: Class IX motor Magnus II 6500 Horse Power.
- add: Class XVIII hull Batypel III 300 AT (3000 meters).
0.93.65 (21.02.2023)
0.93.66—0.93.67 (22.02.2023)
Re: Changelog
0.93.68—0.93.69 (25.02.2023)
- add: Reweorked a bit and enabled back the City Info window (by clicking on the city name on top of the screen).
- fix: One of the conditions responsible for the City Cycle Production & Consumption™ () needed to be adjusted.
- fix: When the player was about to leave a city and was warned by the harbormaster's tower that his hull is critical, the dialogue for taking the risk would end with the destination dialogue not being found.
Re: Changelog
0.93.70 (27.02.2023)
- fix: The Fuel Level and Hull Condition tooltips have been shifted a little in the Y-axis (on the navigation panel).
- add: One condition in the contract procedure has been expanded to handle a certain situation.
Re: Changelog
This is not the game but the Game Server update. It offers three commands now and the player can see them by typing /HELP in the network chat:
This is an example of the output received from the server:
This is an example of the output received from the server:
Re: Changelog
0.93.71 (05.03.2023)
- fix: The game client sends the number of cities visited instead of discovered to the server to match the All-Time Achievements list on aquabyss.com
Re: Changelog
0.93.72 (07.03.2023)
- fix: Two NPCs (Marissa and Marek) had the same ID resulting in a Strange Case of Dr Jekyll and Mr Hyde.
- add: New NPC
- fix: A few bartenders weren't at their respective workplaces.
- fix: NPC's attitude change description was missing space and a dot.
Re: Changelog
0.93.73—0.93.74 (08.03.2023)
- add: Vox Populi — You asked for rank information on the online player list and got it, as well as level and vessel.
- add: Related to the above. Redesigned column header for online players and All-Time Ranking.
Re: Changelog
0.93.75-0.93.76 (09.03.2023)
- add: Improved display of online player information.
- add: Improved network commands.
- add: Remembering the currently viewed position of the All-Time Ranking list when the network window is reopened.
- fix: By mistake, a test variable was set to a value that should not be in the public release.