Page 19 of 20
Re: Changelog
Posted: Sat Mar 21, 2026 6:40 am
by Aged Code
Network Installation Software
1.33—1.34 [20.03.2026]
- fix:A fix has been applied to the Network Installation Software to support installation into the same directory from which the installer was executed.
Re: Changelog
Posted: Sat Mar 21, 2026 12:13 pm
by Aged Code
0.99.07 [21.03.2026]
- fix:Pirate contracts can now be fulfilled again.
- fix:Gameplay balance: Traders can join the player for
one battle, or
up to three days if no combat is initiated.
- add:Invited Coop traders can now be dismissed early.
Note: Doing so results in a 5-point penalty to the trader's attitude.
- fix:Resolved a bug where
1 ton of sugar was always present in loot after pirate encounters.
- add:Improved formatting and colored text in various in-game messages.
- add:German translation for several new text strings.
Re: Changelog
Posted: Mon Mar 23, 2026 1:54 pm
by Aged Code
0.99.08 [23.03.2026]
- fix:German text corrections.
- fix:Shipyard: Fixed a 1-pixel vertical line glitch in the German data field.
- fix:Fixed the displayed name for traders whose names have not yet been learned.
- fix:License plates in the cargo hold window (lower panel) were shifted 1 pixel up.
- fix:Completely reworked "Check Awareness" (based on
PERCEPTION) when leaving a city.
- fix:Fixed a rare issue where it was possible to take more passengers on board than were available in the terminal.
- fix:Resolved an issue where the
shipyard would close automatically after a specific series of actions.
- fix:Fixed a crash caused by the Story tab in the lower panel.
- add:Improved text highlighting and formatting in various on-screen messages.
Re: Changelog
Posted: Thu Mar 26, 2026 10:08 am
by Aged Code
0.99.09 [26.03.2026]
- fix:Added missing "
XP points" (and "
XP-Punkte" in German) after the value in the passenger disembarking message.
- fix:Shipyard: Improved the German translation in the passenger cabin descriptions.
- fix:Shipyard: Resolved a flickering
PLAYER label when switching from the
Harpoons to the
Repair subsection.
- fix:Contracts List: Resolved a flickering number issue that occurred after accepting a contract.
- add:Internal code improvements to the text display system.
Re: Changelog
Posted: Sat Mar 28, 2026 1:18 pm
by Aged Code
0.99.10 [28.03.2026]
- add:New portrait
Skull & Bones for pirate encounter dialogue:
- add:Added a
requester with a
list of traders in range. This allows the player to easily select a trader to invite to
CO-OP mode against pirates.
- fix:Resolved an issue with
closing the contracts window if the player had just received a penalty at the police station.
- add:Increased the
array size for generated
contracts available in cities for high-level players.
- fix:Fixed a
logical condition for
police controls in cities.
- add:Added preventive disabling of the tooltip upon leaving the police station.
- fix:Invited traders'
CO-OP date and
mode are now
properly reinitialised when loading a save from within an active game session.
- fix:Fixed an issue where the
friendly trader's name was not appearing on the
CO-OP list. Instead, a generic Trader was displayed.
- fix:Fixed a bug that allowed the player to
continue the game after the "Your ship is wrecked" screen.
Re: Changelog
Posted: Sun Mar 29, 2026 10:39 am
by Aged Code
0.99.11—
0.99.12 [29.03.2026]
- add:Terminal: Added support for
sorting columns in the
passenger list.
- add:Vox Populi Added
keyboard shortcut H to
"hail" a trader at sea.
- fix:German text corrections.
- add:Pirate fight: Added German translation for the tooltip.
Re: Changelog
Posted: Mon Mar 30, 2026 4:19 pm
by Aged Code
0.99.13 [30.03.2026]
- add:Police station:Players can now terminate
Pirate Hunt contracts (naturally, not without a penalty). Bear in mind that these contracts cannot be extended due to the urgent nature of the pirate threat.
- add:Added missing German translations for
Pirate Hunt rewards.
- add:Added missing German translations for police controls.
- fix:Fixed an issue where contract duration would not decrease over time.
- fix:Resolved a game crash that occurred when opening the minimap at sea before a pirate fight and reopening it after the encounter.
- fix:Various small bugs and text corrections.
Re: Changelog
Posted: Tue Mar 31, 2026 8:20 am
by Aged Code
0.99.14 [31.03.2026]
- add:NPCs: Added internal
NPC skill validation to resolve compatibility issues with very
old save games.
- add:Dialogue: Improved
colour highlighting in
dialogues with shipyard workers.
- fix:German dialogue: Fixed a shipyard worker's text following an unsuccessful motor modification.
Re: Changelog
Posted: Wed Apr 01, 2026 3:28 pm
by Aged Code
0.99.15 [01.04.2026]
- add:Contracts:Added missing
Pirate Hunt contract status for cases past the deadline but still within the 24-hour grace period.
- add:Contracts:Improved several contract information messages.
- fix:Police station:Resolved an issue with a
missing player dialogue line for
removing penalty points, despite having sufficient reputation points for the exchange.
- add:Added further German translations for on-screen messages.
Re: Changelog
Posted: Sat Apr 04, 2026 11:15 am
by Aged Code
0.99.16 [04.04.2026]
- add:Vox Populi Added
online statistics for
Passengers Transported.