Changelog
Re: Changelog
1.33—1.34 [20.03.2026]
- fix: A fix has been applied to the Network Installation Software to support installation into the same directory from which the installer was executed.
Re: Changelog
0.99.07 [21.03.2026]
- fix: Pirate contracts can now be fulfilled again.
- fix: Gameplay balance: Traders can join the player for one battle, or up to three days if no combat is initiated.
- add: Invited Coop traders can now be dismissed early. Note: Doing so results in a 5-point penalty to the trader's attitude.
- fix: Resolved a bug where 1 ton of sugar was always present in loot after pirate encounters.
- add: Improved formatting and colored text in various in-game messages.
- add: German translation for several new text strings.
Re: Changelog
0.99.08 [23.03.2026]
- fix: German text corrections.
- fix: Shipyard: Fixed a 1-pixel vertical line glitch in the German data field.
- fix: Fixed the displayed name for traders whose names have not yet been learned.
- fix: License plates in the cargo hold window (lower panel) were shifted 1 pixel up.
- fix: Completely reworked "Check Awareness" (based on PERCEPTION ) when leaving a city.
- fix: Fixed a rare issue where it was possible to take more passengers on board than were available in the terminal.
- fix: Resolved an issue where the shipyard would close automatically after a specific series of actions.
- fix: Fixed a crash caused by the Story tab in the lower panel.
- add: Improved text highlighting and formatting in various on-screen messages.
Re: Changelog
0.99.09 [26.03.2026]
- fix: Added missing "XP points" (and "XP-Punkte" in German) after the value in the passenger disembarking message.
- fix: Shipyard: Improved the German translation in the passenger cabin descriptions.
- fix: Shipyard: Resolved a flickering PLAYER label when switching from the Harpoons to the Repair subsection.
- fix: Contracts List: Resolved a flickering number issue that occurred after accepting a contract.
- add: Internal code improvements to the text display system.