Search found 413 matches
Re: Changelog
0.98.52 [25.01.2025] [fix]Harpoon animations were not switching correctly after changing categories due to an introduced bug. [fix]Pressing Shift+2 while in the harpoon category would trigger the harpoon animation plate (even though mouse clicks were correctly handled). [fix]The percentage value in...
Re: Changelog
0.98.51 [24.01.2025] [fix]Missing „r” in the German text „fördern“. [add]Identification of the contract as Mining or Harvest in the message when delivering the remaining tonnage to the market: AQUABYSS Market Harvest Contract Message.png [add]The tonnage field in the small contracts window in the m...
Re: Changelog
0.98.48— 0.98.50 [22.01.2025] [fix]When a resource is too deep for the player's vessel, the detailed information no longer displays the time left for the contract. [fix]Resolved an issue where the dialogue for the above situation would not display, making it impossible to terminate the contract with...
Re: Changelog
0.98.46— 0.98.47 [13.01.2025] [add]The previous sinking sound effect could sometimes fail to load due to its size. The new one is dynamically generated from the existing "submarine hit" sound effect and dynamically adapted to match the unique implosion animation for each sinking event. Her...
Re: Changelog
0.98.40— 0.98.45 [12.01.2025] [add]A new approach to the contract creation method. Both import and export contracts were created only partially considering priorities for goods produced in other cities. They didn’t fully distinguish between goods produced by a given city and those not made by it but...
Re: Changelog
0.98.37— 0.98.39 [09.01.2025] [add]Another Chip memory management improvement. [add]Added colourized dialogue for the side quest delivery : Side by Side (vertical).png [fix] subsel.sfx samples bank has been shrunk to save some precious Chip RAM at sea. [fix]Fixed an incorrect highlight display when ...
Re: Changelog
0.98.35—0.98.36 [08.01.2025]
- fix: SOS, Extractor and Encounter modes ceased to work after the last update due to a typo in the code.
- add: More improvements in the Chip memory management.
Re: Changelog
0.98.33—0.98.34 [06.01.2025]
- add: Further Chip memory management improvement.
- fix: Fixed an issue that could cause the game to quit unexpectedly after aborting docking or leaving a city.
Re: Changelog
0.98.28— 0.98.32 [30.12.2024] [add]A significant graphics asset loading method was implemented that should prevent the game from quitting to WB in many cases. Before loading or storing assets in Chip RAM, a memory check is performed. If insufficient memory is available: Sound effects will be tempora...
- Mon Dec 23, 2024 10:01 am
- Forum: AQUABYSS
- Topic: failed installation
- Replies: 3
- Views: 153
Re: failed installation
You're welcome Captain and thanks for the tips for other players.
By the way, the HDF image for WinUAE/FS-UAE/etc. you mentioned is now officially available and can be downloaded from the store account or via FTP.
Enjoy!
By the way, the HDF image for WinUAE/FS-UAE/etc. you mentioned is now officially available and can be downloaded from the store account or via FTP.
Enjoy!