Search found 398 matches
- Tue Nov 26, 2024 8:37 pm
- Forum: AQUABYSS
- Topic: I want to report a few errors
- Replies: 122
- Views: 34499
Re: I want to report a few errors
Sorry, I missed your post. Yes, you can report bugs here (or on Discord). The installer hasn't been touched for quite a while. All the translation errors you mentioned are fixed in the game's auto-update (it uses almost the same code and messages) but not in the installer. Directory creation Yeah, t...
Re: Changelog
0.98.27 [07.10.2024]
- fix: Fixed a cosmetic bug in displaying the difference in missing funds during hull upgrades.
Re: Changelog
0.98.26 [29.08.2024]
- fix: Many German translation corrections.
Re: Changelog
0.98.25 [28.07.2024] [fix]Released more Chip RAM after docking into cities. This solves a crash in the story mode at the shipyard in Hamburg when the game is played continuously without saving and loading. [fix]Fixed a cosmetic error displaying 0% XP after delivery. The actual XP gain was correctly...
- Sat Jul 13, 2024 4:36 pm
- Forum: AQUABYSS
- Topic: issue with experience points discrepancy?
- Replies: 1
- Views: 168
Re: issue with experience points discrepancy?
Sorry Captain for the late reply, but I was only able to look into the code now. It turns out it was just a cosmetic error displaying 0% XP after delivery; however, this did not affect the actual XP gain, which was added correctly (I tested two different deliveries). The issue is now fixed and will ...
Re: Changelog
0.98.24 [22.05.2024]
- add: Improved multiplayer networking and Game Assistant compatibility.
Re: Changelog
0.98.23 [18.05.2024]
- add: Further multiplayer network improvement and better compatibility with Game Assistant.
Re: Changelog
0.98.22 [16.05.2024]
- fix: This version brings nothing new except for a reduced number of procedures. This change was made for stability, and let's hope it indeed achieves that.
Re: Changelog
0.98.21 [13.05.2024]
- add: Multiplayer code expanded.
Re: Changelog
0.98.20 [12.05.2024] [add][vox] — All online players' vessels are visible on the map! (Unlimited number so we can say it's the first ever MMO on the Amiga!) Their visibility is not limited by sonar range (this will remain so until a mode is introduced that would give an advantage to other players)....