Search found 455 matches

by Aged Code
Sun Apr 05, 2026 8:13 am
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.17 [05.04.2026]
[fix] Terminal: Fixed an issue where category indicators would shift when switching between "Player" and "City" in the terminal using the Tab key (mouse switching was unaffected).
[fix] Terminal: Resolved a bug where, under certain circumstances, the passenger count would be ...
by Aged Code
Sat Apr 04, 2026 11:15 am
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.16 [04.04.2026]
- add:Vox Populi Added online statistics for Passengers Transported.
by Aged Code
Wed Apr 01, 2026 3:28 pm
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.15 [01.04.2026]
[add] Contracts: Added missing Pirate Hunt contract status for cases past the deadline but still within the 24-hour grace period.
[add] Contracts: Improved several contract information messages.
[fix] Police station: Resolved an issue with a missing player dialogue line for ...
by Aged Code
Tue Mar 31, 2026 8:20 am
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.14 [31.03.2026]
[add] NPCs: Added internal NPC skill validation to resolve compatibility issues with very old save games.
[add] Dialogue: Improved colour highlighting in dialogues with shipyard workers.
[fix] German dialogue: Fixed a shipyard worker's text following an unsuccessful motor ...
by Aged Code
Mon Mar 30, 2026 4:19 pm
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.13 [30.03.2026]
[add] Police station: Players can now terminate Pirate Hunt contracts (naturally, not without a penalty). Bear in mind that these contracts cannot be extended due to the urgent nature of the pirate threat.
[add]Added missing German translations for Pirate Hunt rewards.
[add ...
by Aged Code
Sun Mar 29, 2026 10:39 am
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.11—0.99.12 [29.03.2026]
- add:Terminal: Added support for sorting columns in the passenger list.
- add:Vox Populi Added keyboard shortcut H to "hail" a trader at sea.
- fix:German text corrections.
- add:Pirate fight: Added German translation for the tooltip.
by Aged Code
Sat Mar 28, 2026 1:18 pm
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.10 [28.03.2026]
[add]New portrait Skull & Bones for pirate encounter dialogue:

Pirate Encounter Dialogue.png

[add]Added a requester with a list of traders in range. This allows the player to easily select a trader to invite to CO-OP mode against pirates.
[fix]Resolved an issue with ...
by Aged Code
Thu Mar 26, 2026 10:08 am
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.09 [26.03.2026]
[fix]Added missing " XP points " (and " XP-Punkte " in German) after the value in the passenger disembarking message.
[fix] Shipyard: Improved the German translation in the passenger cabin descriptions.
[fix] Shipyard: Resolved a flickering PLAYER label when switching from the ...
by Aged Code
Mon Mar 23, 2026 1:54 pm
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.08 [23.03.2026]
[fix]German text corrections.
[fix] Shipyard: Fixed a 1-pixel vertical line glitch in the German data field.
[fix]Fixed the displayed name for traders whose names have not yet been learned.
[fix]License plates in the cargo hold window (lower panel) were shifted 1 pixel up.
[fix ...
by Aged Code
Sat Mar 21, 2026 12:13 pm
Forum: AQUABYSS
Topic: Changelog
Replies: 190
Views: 1720183

Re: Changelog

0.99.07 [21.03.2026]
[fix]Pirate contracts can now be fulfilled again.
[fix] Gameplay balance: Traders can join the player for one battle , or up to three days if no combat is initiated.
[add]Invited Coop traders can now be dismissed early. Note: Doing so results in a 5-point penalty to the trader ...